![]() ![]() ![]() play audios from within the inspector *new*.playlist management with shuffle, loop, etc.delegate event call if audio was completely played. ![]() special functions for music including cross-fading.O maximum simultaneous instance count *new* O minimum time difference between play calls set audio playing parameters conveniently, such as:.uses audio object pools for optimized performance on iOS and Android.advanced audio pick modes such as "RandomNotSameTwice", "TwoSimultaneously", etc.define alternative audio clips that get played with a specified probability or order.change the volume of all playing audio objects of a certain category at runtime in a mixer-like user interface or per script.set properties such as the volume for the entire category.conveniently define audio assets in categories using the customized inspector view.extremely simple scripting interface: play audio files with a simple static function call such as AudioController.Play("MyFX"), creation of required AudioSource objects is handled automatically.Audio Toolkit - the number one professional audio managing and scripting solution on the Unity Asset Store score has undergone a major update to v3.0, including a number of important new features.Īt this point - thanks to all of you guys supporting the development of the toolkit with your valuable user feedback (and full version purchases ) ![]()
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